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Double damage on NPC since 1.7.0 #68

@rt-2

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@rt-2

Hi, I'd like to know more about the modifications to the health system.
I had a completely working script (or I thought), and when I updated to 1.7.0, my zombies had 2 times less health.
I set the health and armor when they spawn, that still works because different level have different health and I can still see that, but they seem to have 1/2 the health of before, or I think probably they get the damage twice.
Anyway I don't know where to start investigating, because I have weapon-config also.
I have a lot of scripts in different gamemodes and filterscripts, so investigating this myself with no information when I made 0 changes on my part will be a nightmare.

This is why I would like to know if you would have any clue or information for me.

Thank you,
rt-2

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