This repository was archived by the owner on Jan 14, 2025. It is now read-only.
This repository was archived by the owner on Jan 14, 2025. It is now read-only.
onNotification not running for a remote notification #2017
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Description
Question
Hey I am trying to get the onNotification to run from a remote notification. However I am not being able to get the onNotification to run. Could you suggest me? I have checked the example but it only contains the localNotification codes right? Can you please guide me to a remote notification example?
React native version : 0.61.3
"react-native-push-notification": "^3.5.2",
Here are my codes.
index.js
import {AppRegistry} from 'react-native'
import App from './src/App'
import {name as appName} from './app.json'
import BackgroundGeolocation from 'react-native-background-geolocation'
import PassingBooksProcessor from './src/services/passingBooksProcessorService'
AppRegistry.registerComponent(appName, () => App)
import PushNotificationIOS from '@react-native-community/push-notification-ios'
import PushNotification from 'react-native-push-notification'
// Must be outside of any component LifeCycle (such as `componentDidMount`).
PushNotification.configure({
// (optional) Called when Token is generated (iOS and Android)
onRegister: function(token) {
console.log('TOKEN:', token)
},
// (required) Called when a remote is received or opened, or local notification is opened
onNotification: function(notification) {
console.log('NOTIFICATION:', notification)
// process the notification
// (required) Called when a remote is received or opened, or local notification is opened
notification.finish(PushNotificationIOS.FetchResult.NoData)
},
// (optional) Called when Registered Action is pressed and invokeApp is false, if true onNotification will be called (Android)
onAction: function(notification) {
console.log('ACTION:', notification.action)
console.log('NOTIFICATION:', notification)
// process the action
},
// (optional) Called when the user fails to register for remote notifications. Typically occurs when APNS is having issues, or the device is a simulator. (iOS)
onRegistrationError: function(err) {
console.error(err.message, err)
},
// IOS ONLY (optional): default: all - Permissions to register.
permissions: {
alert: true,
badge: true,
sound: true,
},
// Should the initial notification be popped automatically
// default: true
popInitialNotification: true,
/**
* (optional) default: true
* - Specified if permissions (ios) and token (android and ios) will requested or not,
* - if not, you must call PushNotificationsHandler.requestPermissions() later
* - if you are not using remote notification or do not have Firebase installed, use this:
* requestPermissions: Platform.OS === 'ios'
*/
requestPermissions: true,
})
MainApplication.java
package com.taknal.app.dev;
import android.app.Application;
import android.content.Context;
import com.facebook.react.PackageList;
import com.facebook.react.ReactApplication;
import com.facebook.react.ReactNativeHost;
import com.facebook.react.ReactPackage;
import com.facebook.soloader.SoLoader;
import co.apptailor.googlesignin.RNGoogleSigninPackage;
import java.lang.reflect.InvocationTargetException;
import java.util.List;
import com.reactnativecommunity.netinfo.NetInfoPackage;
import com.dieam.reactnativepushnotification.ReactNativePushNotificationPackage; // <--- Import Package
public class MainApplication extends Application implements ReactApplication {
private final ReactNativeHost mReactNativeHost =
new ReactNativeHost(this) {
@Override
public boolean getUseDeveloperSupport() {
return BuildConfig.DEBUG;
}
@Override
protected List<ReactPackage> getPackages() {
@SuppressWarnings("UnnecessaryLocalVariable")
List<ReactPackage> packages = new PackageList(this).getPackages();
// Packages that cannot be autolinked yet can be added manually here, for example:
packages.add(new BuildConfigPackage());
packages.add(new ReactNativePushNotificationPackage()) // <---- Add the Package
// packages.add(new NetInfoPackage());
return packages;
}
@Override
protected String getJSMainModuleName() {
return "index";
}
};
@Override
public ReactNativeHost getReactNativeHost() {
return mReactNativeHost;
}
@Override
public void onCreate() {
super.onCreate();
SoLoader.init(this, /* native exopackage */ false);
initializeFlipper(this); // Remove this line if you don't want Flipper enabled
}
/**
* Loads Flipper in React Native templates.
*
* @param context
*/
private static void initializeFlipper(Context context) {
if (BuildConfig.DEBUG) {
try {
/*
We use reflection here to pick up the class that initializes Flipper,
since Flipper library is not available in release mode
*/
Class<?> aClass = Class.forName("com.facebook.flipper.ReactNativeFlipper");
aClass.getMethod("initializeFlipper", Context.class).invoke(null, context);
} catch (ClassNotFoundException e) {
e.printStackTrace();
} catch (NoSuchMethodException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
} catch (InvocationTargetException e) {
e.printStackTrace();
}
}
}
}
AndroidManifest.xml
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools">
<uses-permission android:name="android.permission.SYSTEM_ALERT_WINDOW"/>
<uses-permission android:name="android.permission.WAKE_LOCK" />
<permission
android:name="${applicationId}.permission.C2D_MESSAGE"
android:protectionLevel="signature" />
<uses-permission android:name="${applicationId}.permission.C2D_MESSAGE" />
<uses-permission android:name="android.permission.VIBRATE" />
<uses-permission android:name="android.permission.RECEIVE_BOOT_COMPLETED"/>
<application>
<receiver
android:name="com.google.android.gms.gcm.GcmReceiver"
android:exported="true"
android:permission="com.google.android.c2dm.permission.SEND" >
<intent-filter>
<action android:name="com.google.android.c2dm.intent.RECEIVE" />
<category android:name="${applicationId}" />
</intent-filter>
</receiver>
<receiver android:name="com.dieam.reactnativepushnotification.modules.RNPushNotificationPublisher" />
<receiver android:name="com.dieam.reactnativepushnotification.modules.RNPushNotificationBootEventReceiver">
<intent-filter>
<action android:name="android.intent.action.BOOT_COMPLETED" />
</intent-filter>
</receiver>
<service android:name="com.dieam.reactnativepushnotification.modules.RNPushNotificationRegistrationService"/>
<service
android:name="com.dieam.reactnativepushnotification.modules.RNPushNotificationListenerService"
android:exported="false" >
<intent-filter>
<action android:name="com.google.android.c2dm.intent.RECEIVE" />
</intent-filter>
</service>
<application android:usesCleartextTraffic="true" tools:targetApi="28" tools:ignore="GoogleAppIndexingWarning" />
</manifest>
build.gradle
apply plugin: "com.android.application"
apply plugin: 'io.fabric'
import com.android.build.OutputFile
/**
* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
* and bundleReleaseJsAndAssets).
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "../../node_modules/react-native/react.gradle"` line.
*
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.android.bundle",
*
* // the entry file for bundle generation
* entryFile: "index.android.js",
*
* // https://facebook.github.io/react-native/docs/performance#enable-the-ram-format
* bundleCommand: "ram-bundle",
*
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false,
*
* // whether to bundle JS and assets in release mode
* bundleInRelease: true,
*
* // whether to bundle JS and assets in another build variant (if configured).
* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
* // The configuration property can be in the following formats
* // 'bundleIn${productFlavor}${buildType}'
* // 'bundleIn${buildType}'
* // bundleInFreeDebug: true,
* // bundleInPaidRelease: true,
* // bundleInBeta: true,
*
* // whether to disable dev mode in custom build variants (by default only disabled in release)
* // for example: to disable dev mode in the staging build type (if configured)
* devDisabledInStaging: true,
* // The configuration property can be in the following formats
* // 'devDisabledIn${productFlavor}${buildType}'
* // 'devDisabledIn${buildType}'
*
* // the root of your project, i.e. where "package.json" lives
* root: "../../",
*
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
*
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
*
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
* // date; if you have any other folders that you want to ignore for performance reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
* // for example, you might want to remove it from here.
* inputExcludes: ["android/**", "ios/**"],
*
* // override which node gets called and with what additional arguments
* nodeExecutableAndArgs: ["node"],
*
* // supply additional arguments to the packager
* extraPackagerArgs: []
* ]
*/
project.ext.react = [
entryFile: "index.js",
enableHermes: false, // clean and rebuild if changing
]
apply from: "../../node_modules/react-native/react.gradle"
Project background_geolocation = project(':react-native-background-geolocation')
apply from: "${background_geolocation.projectDir}/app.gradle"
def useIntlJsc = false
/**
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
*/
def enableSeparateBuildPerCPUArchitecture = false
/**
* Run Proguard to shrink the Java bytecode in release builds.
*/
def enableProguardInReleaseBuilds = false
/**
* The preferred build flavor of JavaScriptCore.
*
* For example, to use the international variant, you can use:
* `def jscFlavor = 'org.webkit:android-jsc-intl:+'`
*
* The international variant includes ICU i18n library and necessary data
* allowing to use e.g. `Date.toLocaleString` and `String.localeCompare` that
* give correct results when using with locales other than en-US. Note that
* this variant is about 6MiB larger per architecture than default.
*/
def jscFlavor = 'org.webkit:android-jsc:+'
/**
* Whether to enable the Hermes VM.
*
* This should be set on project.ext.react and mirrored here. If it is not set
* on project.ext.react, JavaScript will not be compiled to Hermes Bytecode
* and the benefits of using Hermes will therefore be sharply reduced.
*/
def enableHermes = project.ext.react.get("enableHermes", false);
android {
compileSdkVersion rootProject.ext.compileSdkVersion
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
defaultConfig {
applicationId "com.taknal.app.dev"
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
versionCode 1
versionName "1.0"
}
splits {
abi {
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false // If true, also generate a universal APK
include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"
}
}
signingConfigs {
debug {
storeFile file('debug.keystore')
storePassword 'android'
keyAlias 'androiddebugkey'
keyPassword 'android'
}
release {
if (project.hasProperty('MYAPP_RELEASE_STORE_FILE')) {
storeFile file(MYAPP_RELEASE_STORE_FILE)
storePassword MYAPP_RELEASE_STORE_PASSWORD
keyAlias MYAPP_RELEASE_KEY_ALIAS
keyPassword MYAPP_RELEASE_KEY_PASSWORD
}
}
}
flavorDimensions "env"
productFlavors {
dev {
dimension "env"
applicationId "com.taknal.app.dev"
buildConfigField "String", "ENV", "\"dev\""
}
prd {
dimension "env"
applicationId "com.taknal.app.dev"
buildConfigField "String", "ENV", "\"prd\""
}
}
buildTypes {
debug {
signingConfig signingConfigs.debug
}
release {
// Caution! In production, you need to generate your own keystore file.
// see https://facebook.github.io/react-native/docs/signed-apk-android.
signingConfig signingConfigs.release
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
// Add following proguardFiles (leave existing one above untouched)
// proguardFiles "${background_geolocation.projectDir}/proguard-rules.pro"
}
}
// applicationVariants are e.g. debug, release
applicationVariants.all { variant ->
variant.outputs.each { output ->
// For each separate APK per architecture, set a unique version code as described here:
// https://developer.android.com/studio/build/configure-apk-splits.html
def versionCodes = ["armeabi-v7a": 1, "x86": 2, "arm64-v8a": 3, "x86_64": 4]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) { // null for the universal-debug, universal-release variants
output.versionCodeOverride =
versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
}
}
}
dexOptions {
javaMaxHeapSize "4g"
}
}
dependencies {
implementation project(':react-native-android-open-settings')
compile project(':react-native-push-notification')
compile ('com.google.android.gms:play-services-gcm:8.1.0') {
force = true;
}
implementation project(':react-native-device-info')
implementation project(':react-native-gesture-handler')
// implementation project(':react-native-firebase')
// implementation project(':@react-native-community_netinfo')
implementation fileTree(dir: "libs", include: ["*.jar"])
implementation "com.facebook.react:react-native:+" // From node_modules
implementation 'com.google.firebase:firebase-analytics:17.2.0'
compile 'com.facebook.android:facebook-android-sdk:[4,5)'
implementation 'com.android.support:support-annotations:28.0.0'
implementation project(':react-native-community-netinfo')
implementation "com.google.firebase:firebase-messaging:21.1.0"
if (enableHermes) {
def hermesPath = "../../node_modules/hermes-engine/android/";
debugImplementation files(hermesPath + "hermes-debug.aar")
releaseImplementation files(hermesPath + "hermes-release.aar")
} else {
implementation jscFlavor
}
if (useIntlJsc) {
implementation 'org.webkit:android-jsc-intl:+'
} else {
implementation 'org.webkit:android-jsc:+'
}
}
// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
from configurations.compile
into 'libs'
}
apply from: file("../../node_modules/@react-native-community/cli-platform-android/native_modules.gradle"); applyNativeModulesAppBuildGradle(project)
apply plugin: 'com.google.gms.google-services'
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