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Currently the Flip action works based on the origin point of the selected layer. It should instead work based on the union of bounding boxes of all selected layers, so that the result of the flip is the shapes flipped within that bounding box. The bounding box should be relative to the viewport rotation.
The text was updated successfully, but these errors were encountered:
Currently the Flip action works based on the origin point of the selected layer. It should instead work based on the union of bounding boxes of all selected layers, so that the result of the flip is the shapes flipped within that bounding box. The bounding box should be relative to the viewport rotation.
The text was updated successfully, but these errors were encountered: