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Hi, I am using Unity 2019.2.20f1, Rider Plugin 2.0.3 as per the package manager and Rider 2020.1.3 Build #RD-201.7846.1.
My problem is fairly simple, when hitting a breakpoint in my project I can no longer see a complete call stack to the code, except it says "External Code: [X] frames". None of the code I am asking it to inspect is in external DLLs or external to the project. Tried updating to latest Rider plugin version -> re-importing -> latest Rider etc.
Only thing that I might be doing that is non-standard is using a subtree for my library files. But, I also deleted that and moved the files into the Scripts dir. No dice.
Am I missing a setting somewhere? Or something else? This previously worked fine.
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