Convenient recording of scratch dialog in Blender's VSE.
In the Sequencer header click Start Recording to capture your microphone's audio and click again to finish.
Please account for some latency in starting the recording (less than a second).
Recordings are stored as WAV files called temp_dialog_%TIME% next to the .blend file, with options to choose another location and name scheme.
If there is more than one microphone available, a specific one can be selected in the recording configuration panel.
ffmpeg(Windows and Linux). See instructions for Windows.arecord(Linux only). It is part of thealsa-utilspackage.
Note: macOS does not have additional requirements, but recording only works when Blender is launched from a terminal.
Read how in the Blender Manual.
Note: this add-on is not on extensions.blender.org since it requires dependencies.
- Download the latest extension release from GitHub.
Drag&dropthe ZIP into Blender.
- Download and drag&drop a new ZIP into Blender.
Newer versions of an extension can simply be installed on top without needing to manually delete the previous version.
| Blender Version | Status |
|---|---|
| 5.0+ | Supported |
| 4.5 LTS | Supported |
| 4.2 LTS | Supported |
| 4.1 and older | Unsupported |
Push to Talk was initially made for recording temp dialog for Sprite Fright at Blender Studio.
It has since gotten improvements and support for microphone recording on all platforms.
It is considered stable and with no plans for future development.
We do address bugs and questions, the add-on is actively maintained.
Contributions and feedback are very welcome.

