Releases: britalmeida/push_to_talk
Releases · britalmeida/push_to_talk
v1.2.0
Improved warnings and UI, new setting for default recording channel, works with Blender 5.0 🧡
Shiny and New
- Tested to work with Blender 5.0.
- Added a setting for which Sequencer channel the audio strips should go to by default. (#30)
- Improved warnings when there are problems with the audio files directory or playback mode (#28)
Fixed
- Property for the audio files directory would display with a red warning in Blender 4.5+.
- Unhelpful behavior when starting to record at the end of the frame range.
- Warning when quitting while recording.
- macOS: recordings with no sound. (#27)
This would happen when Blender would be launched as normal instead of from a terminal or IDE.
macOS requires user permission to record a microphone, but Blender does not support this.
As a workaround, a terminal can ask this permission instead of Blender.
Unless Blender adds support, macOS users need to launch Blender from the terminal.
There is now a warning in the UI to explain this and prevent further confusion due to empty audio files. - macOS: sometimes an iPhone microphone could show as the default (probably undesired) microphone.
Removed
- Packaging as a legacy add-on.
Since Blender 4.2 supports extensions and is the oldest version in LTS, going forward this add-on is only packaged as an extension.
Full Changelog: v1.1.0...v1.2.0
v1.1.0
Fixed
- When a recording overruns the end of the playback range, add it there (instead of following the playhead).
- macOS: attempt to show a connected iPhone's microphone after other microphones.
Apple's desktop/laptops connect to iPhones by themselves as a feature, but this is typically not desired for
Push to Talk users.
Full Changelog: v1.0.0...v1.1.0
v1: functional sound recording on all platforms, works with Blender 4.4
Version 1 is officially released! 🎉
Shiny and New
- Tested to work with Blender 4.4 and 4.5.
- macOS: use atunc, a new utility to record sound, instead of ffmpeg.
This fixes the severely glitchy sound and comes bundled in the add-on so no external
dependencies are required. (#6) - macOS + Linux: show improved microphone names and description in the UI.
Fixed
- Audio recording off-sync by aligning the sound clip with the end instead of start time of the recording.
Sometimes the sound clip is shorter than the time since starting to record due to latency in
starting the recording process. The latency depends on the hardware and OS and can happen either
with atunc of ffmpeg. In our testing it was most often less than half a second, so we consider it
acceptable for the purpose of recording scratch dialog. The sound should now be added in sync with
the edit.
v0.4.1
Test conversion to the new Blender Extensions system and fixes for macOS.
However!! the audio may sound severely glitchy on macOS depending on the ffmpeg configuration. We are looking into it.
Shiny and New
- Tested to work with Blender 4.3.
- Packaged as an extension (test).
Not listed on extensions.blender.org due to requiring a separate install of ffmpeg.
Fixed
- macOS: ffmpeg not found when launching Blender through the GUI (#21)
- macOS: restoring preferences of preferred microphone.
- macOS: stability when (un)plugging devices while running.
- Missing spaces in UI text.
Full Changelog: v0.4.0...v0.4.1