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remove FrameTiming named constructor #20380

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24 changes: 0 additions & 24 deletions lib/ui/window.dart
Original file line number Diff line number Diff line change
Expand Up @@ -117,30 +117,6 @@ class FrameTiming {
FrameTiming._(List<int> timestamps)
: assert(timestamps.length == FramePhase.values.length), _timestamps = timestamps;

/// Construct [FrameTiming] with given timestamp in micrseconds.
///
/// This constructor is used for unit test only. Real [FrameTiming]s should
/// be retrieved from [Window.onReportTimings].
///
/// TODO(CareF): This is part of #20229. Remove back to default constructor
/// after #20229 lands and corresponding framwork PRs land.
factory FrameTiming.fromTimeStamps({
int? vsyncStart,
required int buildStart,
required int buildFinish,
required int rasterStart,
required int rasterFinish
}) {
return FrameTiming._(<int>[
// This is for temporarily backward compatiblilty.
vsyncStart ?? buildStart,
buildStart,
buildFinish,
rasterStart,
rasterFinish
]);
}

/// This is a raw timestamp in microseconds from some epoch. The epoch in all
/// [FrameTiming] is the same, but it may not match [DateTime]'s epoch.
int timestampInMicroseconds(FramePhase phase) => _timestamps[phase.index];
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24 changes: 0 additions & 24 deletions lib/web_ui/lib/src/ui/window.dart
Original file line number Diff line number Diff line change
Expand Up @@ -1070,30 +1070,6 @@ class FrameTiming {
FrameTiming._(List<int> timestamps)
: assert(timestamps.length == FramePhase.values.length), _timestamps = timestamps;

/// Construct [FrameTiming] with given timestamp in micrseconds.
///
/// This constructor is used for unit test only. Real [FrameTiming]s should
/// be retrieved from [Window.onReportTimings].
///
/// TODO(CareF): This is part of #20229. Remove back to default constructor
/// after #20229 lands and corresponding framwork PRs land.
factory FrameTiming.fromTimeStamps({
int? vsyncStart,
required int buildStart,
required int buildFinish,
required int rasterStart,
required int rasterFinish
}) {
return FrameTiming._(<int>[
// This is for temporarily backward compatiblilty.
vsyncStart ?? buildStart,
buildStart,
buildFinish,
rasterStart,
rasterFinish
]);
}

/// This is a raw timestamp in microseconds from some epoch. The epoch in all
/// [FrameTiming] is the same, but it may not match [DateTime]'s epoch.
int timestampInMicroseconds(FramePhase phase) => _timestamps[phase.index];
Expand Down