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[Android] choose 24 bit depth buffer. #56553
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It looks like this pull request may not have tests. Please make sure to add tests before merging. If you need an exemption, contact "@test-exemption-reviewer" in the #hackers channel in Discord (don't just cc them here, they won't see it!). If you are not sure if you need tests, consider this rule of thumb: the purpose of a test is to make sure someone doesn't accidentally revert the fix. Ask yourself, is there anything in your PR that you feel it is important we not accidentally revert back to how it was before your fix? Reviewers: Read the Tree Hygiene page and make sure this patch meets those guidelines before LGTMing. The test exemption team is a small volunteer group, so all reviewers should feel empowered to ask for tests, without delegating that responsibility entirely to the test exemption group. |
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nice!
Wait, couldn't we have a golden test for this? |
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I'd like a test for this, putting a request change in until we have that answered.
we do not have android devices in the engine repo. I can add a unit test that the config contains depth 24. |
Okay, I see how this worked. That value is just a preference for
Should we instead be specifying a smaller bit depth? Should we have a validation error if we get a frame buffer that doesn't have depth? |
A unit test would be nice. Since we can't get a golden test I think we should at least have a validation error if we don't get a depth buffer since we assume we have one in order for impeller to work. |
Part of the problem with golden testing this particular change is that the EGL config is just a request. On the mali devices we requested 8 bit stencil and 0 depth, but Mali doesn't support separate depth+stencil so it gives a D24S8. This happens to match what we need to render exactly and so things just work. Whereas the Adreno support separate depth and stencil, so when we requested S8 it only gives us S8. Then onscreen clipping appears to not work because of the wonderful world of GL. So we'd need specific hardware hooked up. Even then... |
I mean we aren't even using the real opengles drivers. Potentially ANGLE or SwiftShader could duplicate the Adreno behavior. That's way out of scope though for this. |
auto label is removed for flutter/engine/56553, due to This PR has not met approval requirements for merging. Changes were requested by {gaaclarke}, please make the needed changes and resubmit this PR.
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@gaaclarke is this a test? does it run... somewhere?
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I don't have a good solution for testing this. The following things would work but are out of scope:
- setting up ANGLE to duplicate Adreno behavior (maybe not possible)
- setting up SwiftShader to duplicate Adreno behavior (probably possible, but we don't use SwiftShader for opengles golden tests today)
- Mocking out egl (this is a massive gutting that isn't as valuable as a golden test)
Looks like we might have a good log for this anyways via IMPELLER_LOG_EGL_ERROR
Not really a test since it isn't asserting that the changed code is correct =) |
…159015) Roll Flutter Engine from 619804c0fbb7 to f649330affa8 (47 revisions) flutter/engine@619804c...f649330 2024-11-16 [email protected] Roll Skia from 1ef3b910e064 to 6b0f264bde33 (6 revisions) (flutter/engine#56635) 2024-11-16 [email protected] Revert "Remove `android_jit_release_x86`." (flutter/engine#56634) 2024-11-15 [email protected] Move SetRenderTargetType to EmbedderTestCompositor (flutter/engine#56626) 2024-11-15 [email protected] Roll Dart SDK from b62dadb14d82 to eccb15756020 (2 revisions) (flutter/engine#56630) 2024-11-15 [email protected] [TextInput] Add TextInputType.webSearch (#15762) (flutter/engine#56428) 2024-11-15 [email protected] [web] Send the correct view ID with semantics actions (flutter/engine#56595) 2024-11-15 [email protected] [macos] early return to suppress clang-tidy warning (flutter/engine#56588) 2024-11-15 [email protected] [Impeller] libImpeller: Tinker on the README to cross reference the SDK and the example. (flutter/engine#56623) 2024-11-15 [email protected] [fuchsia] MaybeRunInitialVsyncCallback should only called once (flutter/engine#56429) 2024-11-15 [email protected] Move mac clangd build from x64 to arm (flutter/engine#56567) 2024-11-15 [email protected] Added assert for opengles thread safety (flutter/engine#56585) 2024-11-15 [email protected] [Impeller] enable OpenGL fallback on Android. (flutter/engine#56591) 2024-11-15 [email protected] [Impeller] Maintain separate queues of GLES operations for each thread in the reactor (flutter/engine#56573) 2024-11-15 [email protected] Roll Dart SDK from abe86ca4eb01 to b62dadb14d82 (2 revisions) (flutter/engine#56615) 2024-11-15 [email protected] Roll Skia from b730eb340852 to 1ef3b910e064 (4 revisions) (flutter/engine#56613) 2024-11-15 [email protected] Roll Fuchsia Linux SDK from JkpuAsLzcmYLzf1iX... to UpSQzyXGUhMfedYIh... (flutter/engine#56611) 2024-11-15 [email protected] Roll Dart SDK from bf0eeb9d929c to abe86ca4eb01 (1 revision) (flutter/engine#56610) 2024-11-15 [email protected] Roll Skia from e5fda8472b21 to b730eb340852 (1 revision) (flutter/engine#56608) 2024-11-15 [email protected] Roll Skia from 8ff65da4b8bf to e5fda8472b21 (1 revision) (flutter/engine#56603) 2024-11-15 [email protected] Move TestMetalContext/Surface to testing namespace (flutter/engine#56602) 2024-11-15 [email protected] Roll Dart SDK from 343b9fc6eafe to bf0eeb9d929c (1 revision) (flutter/engine#56604) 2024-11-15 [email protected] [Impeller] Don't enable KHR_debug on Angle. (flutter/engine#56601) 2024-11-15 [email protected] [Impeller] libImpeller: Reset the GL state when transitioning control back to the embedder. (flutter/engine#56597) 2024-11-15 [email protected] Roll Skia from 8946ea477b42 to 8ff65da4b8bf (2 revisions) (flutter/engine#56600) 2024-11-14 [email protected] [Impeller] Put test components in the testing namespace. (flutter/engine#56594) 2024-11-14 [email protected] [Impeller] libImpeller: Add a warning about OpenGL state being trampled. (flutter/engine#56599) 2024-11-14 [email protected] Embedder: Refactor EmbedderConfigBuilder by backend (flutter/engine#56598) 2024-11-14 [email protected] Migrate Metal translation units to Obj-C++ (flutter/engine#56592) 2024-11-14 [email protected] Roll Dart SDK from db4d7d52db48 to 343b9fc6eafe (1 revision) (flutter/engine#56590) 2024-11-14 [email protected] iOS,macOS: Build/test test_metal_surface_unittests (flutter/engine#56586) 2024-11-14 [email protected] Roll Skia from 3222456e63dc to 8946ea477b42 (2 revisions) (flutter/engine#56587) 2024-11-14 [email protected] Roll Skia from 16178bf63de7 to 3222456e63dc (3 revisions) (flutter/engine#56584) 2024-11-14 [email protected] [Android] Fix Slider semantics double tap behaviors (flutter/engine#56452) 2024-11-14 [email protected] Roll Dart SDK from a3b6652100c8 to db4d7d52db48 (1 revision) (flutter/engine#56581) 2024-11-14 [email protected] Move Vulkan context to EmbedderTestContextVulkan (flutter/engine#56571) 2024-11-14 [email protected] Roll Skia from a076435073fc to 16178bf63de7 (1 revision) (flutter/engine#56579) 2024-11-14 [email protected] Roll Skia from 70553189e4e8 to a076435073fc (1 revision) (flutter/engine#56577) 2024-11-14 [email protected] Roll Skia from fa52f2c1ddba to 70553189e4e8 (1 revision) (flutter/engine#56576) 2024-11-14 [email protected] Roll Dart SDK from 3f05b3540cb2 to a3b6652100c8 (3 revisions) (flutter/engine#56575) 2024-11-14 [email protected] Roll Skia from ddbd8d1cb8d8 to fa52f2c1ddba (3 revisions) (flutter/engine#56574) 2024-11-14 [email protected] [Android] choose 24 bit depth buffer. (flutter/engine#56553) 2024-11-14 [email protected] Roll Skia from 3750b8939c7f to ddbd8d1cb8d8 (1 revision) (flutter/engine#56562) 2024-11-14 [email protected] Move FlMouseCursorHandler from FlView to FlEngine (flutter/engine#56026) 2024-11-14 [email protected] [Impeller] force software resize usage for GLES backend. (flutter/engine#56511) 2024-11-14 [email protected] Roll Dart SDK from 66ab1774bfe9 to 3f05b3540cb2 (2 revisions) (flutter/engine#56564) 2024-11-14 [email protected] Embedder: Refactor EmbedderTestContext creation (flutter/engine#56563) ...
Fixes flutter#158531 Make sure the onscreen framebuffer has a depth attachment that matches the depth24_s8 format expected.
Fixes flutter/flutter#158531
Make sure the onscreen framebuffer has a depth attachment that matches the depth24_s8 format expected.