Update cudacodec to build against Nvidia Video Codec SDK 12#3381
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…ideo Codec SDK 12
alalek
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Nov 22, 2022
| NV_ENC_REGISTERED_PTR NvEncoder::RegisterResource(void* pBuffer, NV_ENC_INPUT_RESOURCE_TYPE eResourceType, | ||
| int width, int height, int pitch, NV_ENC_BUFFER_FORMAT bufferFormat, NV_ENC_BUFFER_USAGE bufferUsage, | ||
| NV_ENC_FENCE_POINT_D3D12* pInputFencePoint, NV_ENC_FENCE_POINT_D3D12* pOutputFencePoint) | ||
| NV_ENC_FENCE_POINT_D3D12* pInputFencePoint) |
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In general we should have #if guard with version check here.
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Luckily we only call RegisterResource internally from RegisterInputResources. pOutputFencePoint has always been a redundant function argument included because I mostly copied the implementation of NvEncoder from the Nvidia samples and missed the redundancy.
alalek
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Nov 23, 2022
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Tested manually with Ubuntu 18.04. |
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Remove previously unsued variable which has been depreciated and prevented building against Nvidia Video Codec SDK 12.
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Patch to opencv_extra has the same branch name.