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Update cudacodec to build against Nvidia Video Codec SDK 12#3381

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asmorkalov merged 1 commit into
opencv:4.xfrom
cudawarped:fix_for_video_codec_sdk_12
Nov 23, 2022
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Update cudacodec to build against Nvidia Video Codec SDK 12#3381
asmorkalov merged 1 commit into
opencv:4.xfrom
cudawarped:fix_for_video_codec_sdk_12

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@cudawarped

@cudawarped cudawarped commented Nov 22, 2022

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Remove previously unsued variable which has been depreciated and prevented building against Nvidia Video Codec SDK 12.

Pull Request Readiness Checklist

See details at https://github.com/opencv/opencv/wiki/How_to_contribute#making-a-good-pull-request

  • I agree to contribute to the project under Apache 2 License.
  • To the best of my knowledge, the proposed patch is not based on a code under GPL or another license that is incompatible with OpenCV
  • The PR is proposed to the proper branch
  • There is a reference to the original bug report and related work
  • There is accuracy test, performance test and test data in opencv_extra repository, if applicable
    Patch to opencv_extra has the same branch name.
  • The feature is well documented and sample code can be built with the project CMake

NV_ENC_REGISTERED_PTR NvEncoder::RegisterResource(void* pBuffer, NV_ENC_INPUT_RESOURCE_TYPE eResourceType,
int width, int height, int pitch, NV_ENC_BUFFER_FORMAT bufferFormat, NV_ENC_BUFFER_USAGE bufferUsage,
NV_ENC_FENCE_POINT_D3D12* pInputFencePoint, NV_ENC_FENCE_POINT_D3D12* pOutputFencePoint)
NV_ENC_FENCE_POINT_D3D12* pInputFencePoint)

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In general we should have #if guard with version check here.

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Luckily we only call RegisterResource internally from RegisterInputResources. pOutputFencePoint has always been a redundant function argument included because I mostly copied the implementation of NvEncoder from the Nvidia samples and missed the redundancy.

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Tested manually with Ubuntu 18.04.

@asmorkalov asmorkalov merged commit cb95689 into opencv:4.x Nov 23, 2022
@alalek alalek mentioned this pull request Jan 8, 2023
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3 participants