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Description
Explicit support for field operations is lacking, and will likely be a highly requested feature for the upcoming Dawntrail one.
At some point, some additions were made to the code to support older field operations, but this didn't end up going much of anywhere.
I want to identify where this feature is at, and what it may need.
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Deep Dungeon
- Potions [Core] Add Item Usage #773 (for the framework, it won't include DD potions)
- Pomanders (?)
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Bozja
- Lost Actions ([GNB/WAR/Bozja] fixes, adjustments, & new features #171)
- Items & Essences ([GNB/WAR/Bozja] fixes, adjustments, & new features #171)
- Buffs/Debuffs pertaining to Lost Actions ([GNB/WAR/Bozja] fixes, adjustments, & new features #171)
- Un-holstering Lost Actions (4bd6647)
- Refactor to be like OC
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Eureka
- Logos Actions
- Un-holstering Logos Actions
- Automatic Elemental setting?
- Refactor to be like Occult Crescent's implementation
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Generalize Occult Crescent's implementation [Content] Optimize Occult Crescent, introduce
ContentSpecificActions#772- Make the method a
TryGetActionthat saves theoutto avoid running it twice - Put it into
RunAnyFieldOpActionor something, that runs OC, but also the refactored Bozja and Eureka
- Make the method a
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More Information RequiredThis requires more information in order to resolveThis requires more information in order to resolveNew FeatureThis adds a new option or featureThis adds a new option or feature