-
Notifications
You must be signed in to change notification settings - Fork 10.3k
[master] Update dependencies from dotnet/arcade #11744
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[master] Update dependencies from dotnet/arcade #11744
Conversation
…630.1 - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19330.1 - Microsoft.DotNet.GenAPI - 1.0.0-beta.19330.1 - Microsoft.DotNet.Helix.Sdk - 2.0.0-beta.19330.1
Auto-Merge StatusThis pull request has not been merged because Maestro++ is waiting on the following merge policies.
|
Need a newer Arcade, containing the dotnet/arcade#3211 fix (a new SourceLink package). I was previously considering doing something different but this PR is standalone and can wait. |
Auto-Merge StatusThis pull request has not been merged because Maestro++ is waiting on the following merge policies.
|
…701.4 - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19351.4 - Microsoft.DotNet.GenAPI - 1.0.0-beta.19351.4 - Microsoft.DotNet.Helix.Sdk - 2.0.0-beta.19351.4
Hopefully the new test failures are flaky tests and not something else coming in from Arcade. Will check back in the morning… |
Auto-Merge StatusThis pull request has not been merged because Maestro++ is waiting on the following merge policies.
|
Kind-of good news: The current issues relate to the new Roslyn compiler version that the Arcade SDK brings in. @rynowak can you please help me out with the failures in
See https://dev.azure.com/dnceng/public/_build/results?buildId=247007&view=ms.vss-test-web.build-test-results-tab for more information. |
Should build fine once #11784 is in |
@HaoK @JunTaoLuo it looks like the Helix build for this PR (https://dev.azure.com/dnceng/public/_build/results?buildId=252780) is hanging. Is this something we've seen before? @MattGal if you're around, should have about 2 hours before AzDO cancels this build. |
@dougbu my apologies, was on vacation and couldn't look. This IS very strange, as there don't seem to be any useful logs persisted from this timeout. Any chance they were there when it was happening and you persisted some? EIther way I'm no longer on vacation and happy to research this strange thing. Given it's happened to you more than once without a log I strongly suspect there's something unusual at play. |
If AzDO didn't save anything, I've got nothing. Is it even possible to retrieve bin logs from Helix agents then upload them as build artifacts? Failing that, how 'bout saving all of the /TestResults files from the agents? @JunTaoLuo any ideas on how to get more info out of our Helix tests? |
This pull request updates the following dependencies
From https://github.com/dotnet/arcade