Update boundingbox_camera.md with the proper projection matrix#552
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ahcorde merged 1 commit intogazebosim:gz-sensors10from Aug 28, 2025
Merged
Update boundingbox_camera.md with the proper projection matrix#552ahcorde merged 1 commit intogazebosim:gz-sensors10from
ahcorde merged 1 commit intogazebosim:gz-sensors10from
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The projection matrix assumed a horizontal fov of 1.57, when all of the rest of the example uses a horizontal fov of 1.047. This matches the projection matrix to the rest of the example so the python code works correctly without modification. Signed-off-by: jmackay2 <1.732mackay@gmail.com>
ahcorde
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iche033
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The projection matrix assumed a horizontal fov of 1.57, when all of the rest of the example uses a horizontal fov of 1.047. This matches the projection matrix to the rest of the example so the python code works correctly without modification. Signed-off-by: jmackay2 <1.732mackay@gmail.com>
iche033
pushed a commit
that referenced
this pull request
Oct 8, 2025
The projection matrix assumed a horizontal fov of 1.57, when all of the rest of the example uses a horizontal fov of 1.047. This matches the projection matrix to the rest of the example so the python code works correctly without modification. Signed-off-by: jmackay2 <1.732mackay@gmail.com>
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🦟 Bug fix
Summary
The projection matrix assumed a horizontal fov of 1.57, when all of the rest of the example uses a horizontal fov of 1.047. This matches the projection matrix to the rest of the example so the python code works correctly without modification.
Before:

After:

This is just an update to a tutorial, so testing was done primarily by following the tutorial.
Checklist
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