v1.0.41
What's Changed
- Refactor/rb 65 refactor to dense sparse arrays by @guillaumeAbel in #33
- Feature/rb 54 collision system by @KitetsuK in #32
- Feature/rb 60 layer display gestion by @guillaumeAbel in #34
- CLIENT-GAME: Add rect animation by @guillaumeAbel in #36
- ECS: Add getEntitiesByComponents method to Registry by @guillaumeAbel in #37
- DOCUMENTATION: Add raylib wrapper documentation by @TTENSHII in #35
- ECS: Fix remove entity function by @guillaumeAbel in #41
- ECS: Fix bad any cast by @guillaumeAbel in #42
- CLIENT-GAME: Add clock for all the ECS by @Saverio976 in #40
- Feature/rb 56 check deads by @TTENSHII in #38
- Fix/rb 76 fix warnings by @TTENSHII in #45
- ECS: Add logger by @Saverio976 in #44
- ECS/CLIENT-GAME Add debug mode for collision rect by @KitetsuK in #39
- Feature/rb 22 network by @romainpanno in #43
- Fix/rb 73 events work with clocks by @guillaumeAbel in #49
- CLIENT-GAME: Fix graphic text system by @KitetsuK in #50
- Feature/rb 59 parallax system by @KitetsuK in #48
- Rb 91 function receive life update by @guillaumeAbel in #51
- ECS: Add now useless entities outside the window are destroyed by @KitetsuK in #52
- Feature/rb 90 respond life update by @romainpanno in #54
- Feature/rb 93 by @Saverio976 in #55
- CLIENT-GAME: Modif cont value in sprite systems by @KitetsuK in #58
- ECS: Fix compilation warnings by @TTENSHII in #56
- Feature/rb 63 basic ennemy by @guillaumeAbel in #59
- Fix/rb 66 sound effect still playing by @TTENSHII in #47
- CLIENT-GAME: Add wave management with initWave by @KitetsuK in #60
- CLIENT-GAME: Modif now wave respect the number of ennemies to spawn by @KitetsuK in #61
- Doc/rb 105 logger doc by @TTENSHII in #63
- ECS: Add windows terminal colors by @TTENSHII in #65
- ECS: Fix loss of fps when we reset scene by @TTENSHII in #70
- Feature/rb 67 by @Saverio976 in #62
- Feature/rb 92 function receive enemy death by @guillaumeAbel in #53
- CLIENT-NETWORK: Add send absolute position by @Saverio976 in #64
- Server-network: Add send bullet function into bullet creation system by @romainpanno in #68
- Feature/rb 83 add init and start to client network by @romainpanno in #71
- Feature/rb 87 system send life update by @romainpanno in #69
- Feature/rb 80 system send enemy death by @romainpanno in #67
- Feature/rb 82 respond to client enemy death by @romainpanno in #66
- Fix/rb 112 fix network stop blocked by threads by @romainpanno in #75
- CLIENT-NETWORK/SERVER-NETWORK: Add init receive by server and send init by @romainpanno in #76
- Feature/rb 81 system send enemy death by @guillaumeAbel in #73
- NITWORK: Remove std::cout by @romainpanno in #77
- Dev to main by @TTENSHII in #72
New Contributors
- @romainpanno made their first contribution in #43
Full Changelog: 1.0.40...1.0.41