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msbuildIssues affecting our msbuild tasks/targetsIssues affecting our msbuild tasks/targetsperformanceIf an issue or pull request is related to performanceIf an issue or pull request is related to performancewindows-onlyThe issue only occur on WindowsThe issue only occur on Windows
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The following list contains issues related to build performance issues/improvements for building targeting .NET iOS from Windows:
- [Windows build perf] UnpackLibraryResources should consume .NET assemblies from the Mac installation #19511
- [Windows build perf] FindAotCompiler takes too long #19512
- [Windows build perf] ExpandNativeReferences should consume .NET assemblies from the Mac installation #19513
- [Windows build perf] ILlink should consume .NET assemblies from the Mac installation #19514
- [Windows build perf] Tasks with no inputs should not be executed remotely #19600
- [Windows build perf] Load linker output in a single task #19601
- [Windows build perf] FilterStaticFrameworks to return full paths #19602
- [Windows build perf] InstallNameTool task is copying SDK tasks that exist on the Mac #19603
- [Windows build perf] Unify AOTCompile and CompileNativeCode #19604
- [Windows build perf] LinkNativeCode task is copying SDK tasks that exist on the Mac #19605
- [Windows build perf] Unify ComputeCodesignItems and Codesign #19606
- [Windows build perf] _CompileAppManifest is always executed #19607
- [Windows build perf] CreatePkgInfo is always executed #19608
- [Windows build perf] _CompileNativeExecutable is always executed #19609
- [Windows build perf] _LinkNativeExecutable is always executed #19610
- [Windows build perf] ParseDeviceSpecificBuildInformation does not need to run remotely #22550
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msbuildIssues affecting our msbuild tasks/targetsIssues affecting our msbuild tasks/targetsperformanceIf an issue or pull request is related to performanceIf an issue or pull request is related to performancewindows-onlyThe issue only occur on WindowsThe issue only occur on Windows